Pi Day · Latin II
Eureka!
A Pi Day Latin escape room for Latin II
Works with: Cambridge Latin Course, Book 2, Stages 13–20
King Hiero suspects his goldsmith of stealing gold from a new crown, and only Archimedes can find out without breaking it. Solve seven puzzles to follow him from the palace to the bath, and out into the street.
Play the free taster (2 of 7 locks)Members: full room
The taster runs in the browser, with nothing to install. Members share a private class link that opens all seven locks. Sound adds to the atmosphere.
What's inside
- 7 self-grading locks, all in Latin
- Vocabulary from Cambridge Latin Course Books 1–2 (to Stage 20)
- Grammar: imperfect, perfect and pluperfect of invenit and currit
- Macrons never needed
- Takes about one lesson
For teachers
Each of the seven locks practises something different:
- Crossword — the palace, the craftsman and the bath, in Latin from Book 2.
- Anagrams — unscramble seven things Archimedes does on the day of his discovery.
- Cipher — decode a message in Latin, then answer the riddle it asks.
- Matching — two verbs, invenit ("finds") and currit ("runs"), in the imperfect, perfect and pluperfect.
- Picture Count — reassemble the palace, then count what you see.
- Odd One Out — find the word that doesn't belong in each row to build the story, then answer questions about it.
- Final Rebus — one clue from every lock. Their first letters spell the final word.
Most classes take about 50 minutes. Students can work alone, in pairs or in small teams on any device with a browser, or you can project the room and solve it together as a class. Every answer checks itself, so you are free to circulate, and progress is saved in the browser, so a room can be split across two lessons.
More Pi Day Latin escape rooms
Latin I · Pi DayArchimedes' CirclesFree taster
Latin III · Pi DayThe Claws of ArchimedesFree taster
Latin IV · Pi DayThe Tomb of ArchimedesFree taster