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Title screen of The Day of the Vote, a Election Day Latin escape room

Election Day · Latin III

The Day of the Vote

A Election Day Latin escape room for Latin III

Works with: Cambridge Latin Course, Book 3, Stages 21–34

Voting day in the forum of Pompeii: citizens queue with their voting tablets while the candidates and their supporters wait for the count. Solve seven puzzles to hear the result.

Play the free taster (2 of 7 locks)Members: full room

The taster runs in the browser, with nothing to install. Members share a private class link that opens all seven locks. Sound adds to the atmosphere.

What's inside

  • 7 self-grading locks, all in Latin
  • Vocabulary from Cambridge Latin Course Books 1–3 (to Stage 34)
  • Grammar: the passive of ēligō and numerō
  • Macrons never needed
  • Takes about one lesson
Illustration from the picture-count lock of The Day of the Vote

For teachers

Each of the seven locks practises something different:

  1. Crossword — the vote, the town and public life, in Latin from Book 3.
  2. Anagrams — unscramble seven things done on voting day.
  3. Cipher — decode a message in Latin, then answer the riddle it asks.
  4. Matching — two verbs, ēligō ("choose, elect") and numerō ("count"), in the passive: present, imperfect and perfect.
  5. Picture Count — reassemble the forum, then count what you see.
  6. Odd One Out — find the word that doesn't belong in each row to build the story, then answer questions about it.
  7. Final Rebus — one clue from every lock. Their first letters spell the final word.

Most classes take about 50 minutes. Students can work alone, in pairs or in small teams on any device with a browser, or you can project the room and solve it together as a class. Every answer checks itself, so you are free to circulate, and progress is saved in the browser, so a room can be split across two lessons.

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