Kidnapped escape rooms
5 self-checking escape rooms on Kidnapped by Robert Louis Stevenson, one for each section. Every answer comes from the text, so each room checks reading as well as recall, and they work with any edition. For grades 6–9, classical homeschoolers and literature classes.
No logins and nothing to install. Try the first two locks of any room free. See all the classics escape rooms.
Kidnapped · Chapters 1–6The House of ShawsFree taster
Kidnapped · Chapters 7–13The RoundhouseFree taster
Kidnapped · Chapters 14–19A Shot in AppinFree taster
Kidnapped · Chapters 20–25Flight in the HeatherFree taster
Kidnapped · Chapters 26–30Coming HomeFree tasterRoom by room
- Chapters 1–6: The House of Shaws. David Balfour leaves Essendean, finds his miserly Uncle Ebenezer at the House of Shaws, climbs the tower stair in the dark, and goes with his uncle to Queensferry, where he meets Captain Hoseason of the brig Covenant.
- Chapters 7–13: The Roundhouse. David in the hold, the death of Ransome, David's new place in the roundhouse, the rescue of Alan Breck Stewart, the siege of the roundhouse, Alan's tale of the Red Fox and the loss of the brig.
- Chapters 14–19: A Shot in Appin. David stranded on the islet, his journey across Mull and Morven with the silver button, the catechist Mr Henderland, the shot in the wood of Lettermore, David's meeting with Alan again and the night at the house of James of the Glens.
- Chapters 20–25: Flight in the Heather. The day on the burning rock, the crossing of the moor, Cluny Macpherson and his Cage on Ben Alder, the game of cards, the bitter quarrel, and the meeting with Robin Oig in Balquhidder.
- Chapters 26–30: Coming Home. The crossing of the Forth with the help of a lass from Limekilns, David's visit to Mr Rankeillor, the old story of the two Balfour brothers, Alan's trick at the door of the House of Shaws, and the parting of the friends.